Changelog

1.2.1

  • Fixed
    • Server crash from client only method

1.2.0

  • Added:

    • Beneath Spawn Type
  • Changed:

    • Ground Spawn Type spawns high to low

1.1.0

  • Added:

    • OffscreenTeleport AI
  • Changed:

    • Invasion Bar scale and presentation
  • Fixed:

    • Air spawn type now spawns above, if possible

1.0.2

  • Bug Fixes:
    • Fix stuck invasions from creeper invader exploding not counting as a 'kill'
    • Fix small edge case of progress bar getting stuck on client

1.0.0

  • Added:
    • Invasion templates
      • Selectors
        • Dimension
        • Gamestages
        • Weight
      • Messages
        • Start
        • End
        • Early warning
      • Command execution
        • Start
        • End
        • Staged
      • Waves
        • Groups
        • Mobs
        • Spawn type
        • Secondary Mob
    • Spawn system
    • Invasion system
    • Commands:
      • ostart command to start an invasion
      • ostartrandom command to start a random invasion
      • ostop command to stop an invasion
      • ostopall command to stop all invasions
    • Documentation:
      • Commands
      • Invasion templates

0.1.0

  • Added:
    • Mob templates, including:
      • Effects to be applied on spawn
      • Additional loot to be dropped
      • NBT support
    • Custom loot tables and loot table overrides
    • Commands:
      • osummon command to summon mobs from the mob templates
      • oreload command to reload mob templates
    • Custom AI:
      • AntiAir
      • AttackMelee
      • ChaseLongDistance
      • CounterAttack
      • ExplodeWhenStuck
      • Lunge
      • Mining
      • TargetPlayer
    • Documentation:
      • Changelog
      • Commands
      • Mob templates
      • Custom AI