Changelog
1.2.1
- Fixed
- Server crash from client only method
1.2.0
-
Added:
- Beneath Spawn Type
-
Changed:
- Ground Spawn Type spawns high to low
1.1.0
-
Added:
- OffscreenTeleport AI
-
Changed:
- Invasion Bar scale and presentation
-
Fixed:
- Air spawn type now spawns above, if possible
1.0.2
- Bug Fixes:
- Fix stuck invasions from creeper invader exploding not counting as a 'kill'
- Fix small edge case of progress bar getting stuck on client
1.0.0
- Added:
- Invasion templates
- Selectors
- Dimension
- Gamestages
- Weight
- Messages
- Start
- End
- Early warning
- Command execution
- Start
- End
- Staged
- Waves
- Groups
- Mobs
- Spawn type
- Secondary Mob
- Selectors
- Spawn system
- Invasion system
- Commands:
ostartcommand to start an invasionostartrandomcommand to start a random invasionostopcommand to stop an invasionostopallcommand to stop all invasions
- Documentation:
- Commands
- Invasion templates
- Invasion templates
0.1.0
- Added:
- Mob templates, including:
- Effects to be applied on spawn
- Additional loot to be dropped
- NBT support
- Custom loot tables and loot table overrides
- Commands:
osummoncommand to summon mobs from the mob templatesoreloadcommand to reload mob templates
- Custom AI:
- AntiAir
- AttackMelee
- ChaseLongDistance
- CounterAttack
- ExplodeWhenStuck
- Lunge
- Mining
- TargetPlayer
- Documentation:
- Changelog
- Commands
- Mob templates
- Custom AI
- Mob templates, including: